chapolin
@chapolin
Trusted Member
Registrado: Abr 23, 2019
Última vez visto el: Sep 13, 2024
Temas: 12 / Respuestas: 33
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RE: The 3 little pigs

Thanks for your comment 🙂

hace 8 meses
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RE: How to do for a fast rendering

@andreapaz So if I understand correctly, in this case, during rendering, if we use "nvenc" it will still be the graphics card that will be used?

hace 11 meses
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hace 11 meses
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Répondre à: How to do for a fast rendering

set to “jpeg” try putting it to “mpeg” I've tried several combinations but the alerts are still there. So I use cuda which doesn't cause any alert...

hace 11 meses
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Répondre à: How to do for a fast rendering

I tested it too:- Rendering with h264-nvenc (preset=lossless) + HW=vdpau. GPU = 13% and Video Engine Utilization (nvidia) = 89%. 4 or 5 cpu cores are ...

hace 11 meses
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Répondre à: How to do for a fast rendering

Thank you very much, I understand about .bcast5. I think I'll make myself a little bash script to simply make backups from the command line, it's hand...

hace 12 meses
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Répondre à: How to do for a fast rendering

Thank you very much for the suggestions for h265. It is indeed very vast. I've already found some indications and carried out some small conclusive te...

hace 12 meses
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Répondre à: How to do for a fast rendering

Speaking of the manual and “Render Farm Usage”, if I may make a suggestion, the chapter on multicore usage, and therefore probably the usage of a sing...

hace 12 meses
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Répondre à: How to do for a fast rendering

So tonight I rendered with 15 instances of cin plus the main project and was able to render with a renderfarm (using h264). It worked perfectly for th...

hace 12 meses
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Répondre à: How to do for a fast rendering

I've done quite a bit of testing, so I have a few questions.When I use h264.mp4 to set the quality (which affects the weight of the rendered video) I ...

hace 12 meses
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Répondre à: How to do for a fast rendering

Thank you very much for your invaluable help.I haven't tried it yet, but I understand the principle of proxies. It's really great ^^ I have an nvidi...

hace 12 meses
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Répondre à: LOG window

Hello, Thanks again for your help. I did exactly as you told me (the interface is not the same as usual, so I think everything is quite new compared...

hace 1 año
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Répondre à: LOG window

So I continued to work on my project by importing new .sh files pointing to png and I made sure there were no errors in my images and CIN kept sending...

hace 1 año
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Répondre à: LOG window

So when I looked at one of the files in more detail I realised that I'd forgotten one of the images listed, probably by moving them from one folder to...

hace 1 año
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Répondre à: LOG window

but in your case they seem to be images Yes, it's a .sh file that points to a folder containing png images to create a stop-motion animation. ...

hace 1 año
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