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IDProjectCategoryView StatusLast Update
0000422Cinelerra-GG[All Projects] Bugpublic2020-05-12 08:27
ReporterRafaMar Assigned ToPhyllisSmith  
Status acknowledgedResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0000422: The rotate effect shows the pivot in the render
DescriptionI don't know if this should be so, but two things about the rotation effect have caught my attention.
1. The pivot is barely visible. It is very difficult to work with, practically impossible on light clips. It should be a brand that looks good.
2. Forgetting to disable it can ruin a render, because I just realized that the pivot looks in the render, and I think this should not be the case.

"I know they are typical nonsense of my perfectionism and my forgetful head." :-)




2020-05-12 08:27

reporter   ~0003410

Thank you very much for your interest. And I agree on the priorities. The position of the pivot can be improved, but the truth is that as it is now it is also correct.


2020-05-12 00:22

manager   ~0003407

GG implemented the size of the rotate pivot point based on the video track size. This will be in the May 31monthly build. Rotating was too fine when using the mouse wheel over the dial so increased the scale. A bug was fixed also where OpenGL was incorrect for a yuv mode.

It would be easier to drag the pivot point with the mouse instead of using the dials and perhaps that could be improved at some time later. There are so many small improvements that would enhance many of the plugins but we have a lot of BT's to work on that are of a higher priority.


2020-05-09 17:34

reporter   ~0003401

Thank you very much for your interest.
I don't know if it's possible, but perhaps the solution is to make the mark size be a percentage of the video resolution.
I didn't like the fact that it comes out in the render :-) but hey, it's all about remembering to disable it.
If you could drag directly with the mouse it would be wonderful.


2020-05-09 17:13

manager   ~0003400

For 1 -- "pivot is barely visible" -- we will attempt to change the code to make the pivot point size dependent on the media format because when I load 352x240 media, the pivot point is huge but then when I load 4k media, as shown in your png, is not visible until zoom in. Also, I will see if we can make the vertical line a different color than the horizontal line so that the probability of both colors blending in is next to 0.

For 2 -- I do not have an answer that will make everyone happy. It is consistent with all of the rest of the plugins in that once you check to draw something, it does.


2020-04-28 20:15


where is the pivot?.jpg.png (468,469 bytes)

Issue History

Date Modified Username Field Change
2020-04-28 20:02 RafaMar New Issue
2020-04-28 20:02 RafaMar Tag Attached: bug
2020-04-28 20:15 RafaMar File Added: where is the pivot?.jpg.png
2020-05-09 17:13 PhyllisSmith Assigned To => PhyllisSmith
2020-05-09 17:13 PhyllisSmith Status new => acknowledged
2020-05-09 17:13 PhyllisSmith Note Added: 0003400
2020-05-09 17:34 RafaMar Note Added: 0003401
2020-05-12 00:22 PhyllisSmith Note Added: 0003407
2020-05-12 08:27 RafaMar Note Added: 0003410