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Loss of highlight detail part 2

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Début du sujet

Loss of highlight detail, this time during rendering. My preferred intermediate codec is ProRes and this loss of detail only happens when rendering from Cin, it's OK from other NLEs. It is nothing to do with the latest Cin update, which I waited for before reporting this. It is not just ProRes, it is easier to say the only output options to give full detail are mkv, specifically HuffYUV, rather than list those that don't. I have tested all options that offer a visually lossless output.

I have tried all variations of ProRes and ProRes_ks, I have also purged the .bcast 5 folder and started again from scratch. I also tried from Kubuntu to eliminate it being a Manjaro thing.

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First of all, let me just clarify that "Loss of highlight detail (part 1) is still solved and there is no relation between the problem in part 1 and this part 2 ?  I am just asking because you labeled it part 2 and I want to make sure I did not misunderstand.

 "I have tested all options that offer a visually lossless output."  So, you tested rendering using  ffmpeg, type m2ts with lossless.m2ts or visually_lossless.m2ts?

There are so many options that could be added/changed in the ProRes rendering that most likely we have not added what other NLEs use and know about (probably because there is some audio/video expert there who knows about that stuff! as opposed to us computer people).  Is there a direct ffmpeg command line that you have used to get good results with ProRes ? If so, we could possibly use that to come up with a good ProRes option file with a variation that solves the loss of detail.  I will try rendering with ProRes and see if I can easily see this loss, but usually my eyes are not good enough to see what you see.

Ce message a été modifié Il y a 4 ans parPhyllisSmith


Although the results of my ProRes rendering are not 100% the same as the original.  I have a video showing no discernible difference, but I have to explain what you see in the video.


#1  ffplay of the very short original video that is 1920x1080.

#2  ffplay of the Cinelerra rendered using ProRes, profile 5.

#3  I run ydiff (explained in the manual) which is a subtraction of the 3 rgb channels between the 2 video files.

  (a) you will see a grey colored screen with me wiggling the cursor around and note how you see no lines showing real differences/loss.  If there was a lot of detail losses, you would see them as little lines.  The manual in section C.1 provides a little more information.

  (b) next you see the numerical value differences in columns 2, 3, and 4.  If the files are exact, then these will all be 0.  You can see that they are not.  I believe column 5 is the frame number.

We could provide a ydiff compiled program for you to test on your video for Arch (probably that would run on Manjaro too) if you would like to try this.  However, it may be necessary to have some specific library installed and I do not know what that might be.


Début du sujet

Thanks Phyllis. I wasn't sure how to connect the two, because the effect is the same, while at the same time differentiate between them because the cause is different. Yes, part 1 was and still is, solved.

I did try visually_lossless. m2ts. However, since posting I fiddled a bit more and found that DNxHD, which won't work because it doesn't handle UHD, leads into DNxHR which does (a mite confusing, but Shotcut does the same thing). Rendering as DNxHR HQX also keeps highlight detail. Hopefully that information may help.

While DNxHR is an improvement on HuffYUV (smaller file sizes and motion does not halt as it sometimes does with Huffy) and I can work with it, it is less useful to me than ProRes.

I don't use any ffmpeg commands, GUI only.

Thanks for the demo, but it doesn't really address my problem, the way to see what I am trying to explain is to look at the previous thread and compare the YUVA 8-bit png's with the RGBA-FLOAT ones, because what is happening is almost identical, the only difference is that now the detail is present in the compositor window and missing in the rendered version.


terje 04/08/2020 10:34


As I also want to use ProRes as an intermediate visual lossless codec to preserve legacy SD and HDV video, I am just curious how you encoded ProRes? That is, which tool (ffmpeg)?

My previous discussion thread on the CinCV mailing list might have some relationship with this topic: https://lists.cinelerra-cv.org/pipermail/cinelerra/2016q1/004083.html


Terje J. H


DeJay Début du sujet 04/08/2020 12:33

It's dead easy in Cin_GG. Open the render window, set File Format to FFMPEG and select pro from the second box dropdown list. Click the Video spanner, select whichever ProRes codec you prefer from the dropdown list and adjust to your preference.

terje 04/08/2020 1:43


Ok, You have rendered (encoded) to ProRes using ffmeg via CinGG.

Have you tested to import a "pre-generated"  ProRes file from another tool in CinGG?




OK, I will test using the additional information you provided.  Hopefully, we can get this resolved.



We would like to include a potential fix in the July 31 new builds but unfortunately we have been struggling with this over a few days now and are no closer to finding a test case that shows the problem.

Could you send us a short video (like of the sky with clouds and trees and a building, like the grey skies png you sent previously) that was created on the same camera:

Camera details: Fuji X-T3 shooting in F-Log at 1 stop over exposed (1 to 2 stops recommended), 10-bit interframe HEVC at 200mbps.

that definitely will show us when we render it to Prores, the loss of detail.  Thank you.  You can send here or privately to: [email protected] 

DeJay Début du sujet 29/07/2020 3:22


They're 2160p @ 200Mbps, I need to think of a way to reduce the file size without losing the detail. I'll try over the next few days, any fix would be unlikely to be in the new release now in any case would it. In the meantime any ideas as to how or what format would be welcome.

DeJay Début du sujet 31/07/2020 7:45


It seems to be an impossible task. Due to the fact that ProRes is not the only format to have this problem, I cannot produce a suitable clip that does not have the distortion, because when I do it is either too big, or not a permissible format (e. g. DNxHR). One or two attempts that looked good here, when posted and played back exhibited the problem, so were useless. Attempting to do it via Shotcut, when imported into Cin and rendered ProRes, the problem is not there.


If it helps, when importing into Shotcut the waveform scope shows way over 100 (presumably IRE) and the highlights are blown out, but applying the BT709 LUT brings the scope down to 100 and the highlight detail appears. I suppose much the same as when I tried YUVA 8-bit before the first fix.


I have no idea how big a file I can attach to an email although I will try later, so I wonder if it would work if I post a couple of clips on Dailymotion for you to download?


Edit: For the interested, I managed to get some clips to Phyllis by email.

MatN 01/08/2020 8:02


Files up to 2G can be sent using the free version of WeTransfer.


Personally I often use pCloud which allows to share through the cloud up to 10G with a free account and it offers an automated synchronization application for linux.

I know that there are even other cloud sharing services with even greater transfer capabilities through free accounts.

Début du sujet


Thunderbird offered me Filelink, which I declined. Having just spent a couple of days trying to find a format that would do what is required, I wasn't going to spend (even more) time on setting it up just for one file, but I'll know how to send big files in future if I ever have the same need again.



Unfortunately, we still can not see any problem after 2 more days of testing and even using the Highlights...mov file you provided.  All we see is that there is no loss of detail and no banding.  The attached 2 png-s show (the 2nd png is in the next note):

1) inside of Cinelerra we did a "subtract" in the patchbay of the original file and the rendered prores file and the difference is shown on the first track in the Compositor.  It is all grey with no obvious banding or pixel differences.

2) blowing up the last frame of each of the before and after videos and looking at the detailed pixels, they really look the same.  GG also rewrote the ydiff program to handle more than 8 bits and when we compare the 2 files, there is no perceivable differences.

It looks like you will have to continue to use a workaround until something changes so that we can detect the difference.



Second "blow-up" png.

DeJay Début du sujet 04/08/2020 6:47


Looking at the second PNG, is that how the file arrived in your inbox? If so it is showing the problem i. e. burnt out highlights in the middle of the cloud formation, which means I didn't manage to send you a good original to work from after all, even though it looked OK here before I sent it. Several times I thought I had it just right and when I posted here the distortion was back, so I deleted the posts and started again.



which means I didn't manage to send you a good original to work from after all

Resending screen capture because what you saw in blow_up.png on the right side in the cloud formation does look wrong for the pro render portion BUT I used "xv" to blow it up and it looks like that software changed it.  First screen capture I am sending now is from a simple "print screen" from the keyboard of the last frame when I did an ffplay on the file you sent:  Highlights test BT709 DNxHR.mov  .

The next note will be a "print screen" on the file after rendered using Pro in Cinelerra


Second pro rendered file.

DeJay Début du sujet 05/08/2020 7:27


Thanks Phyllis, both those show the problem, although slightly differently in each case. If you look at the PNGs I sent for the original report and compare the YUVA to the RGBA you will see that there is detail in the YUVA that is not there in the RGBA. The problem is that big burnt-out blob in the cloud formation to the left of the building which should have some detail in it, the same in the top RH corner of the other clip.


I ask again, is that how it arrived in your inbox? I ask because several times I thought I had managed to output a clip you could test with, but after attaching to a post each one had the burnout, so was useless and I deleted the post.


There seems to be two options left, first to use Filelink and send the complete raw (as opposed to RAW) clips and second to try posting on Dailymotion for you to download, assuming it doesn't distort there. Otherwise I am at a loss as to what to do.


I'm quite happy to output undistorted in DNxHR, but the ProRes and other formats needs fixing for the good of Cin.



I ask again, is that how it arrived in your inbox?

Yes, that is how it arrived.  I downloaded it again just now to make sure.  But that is very interesting information.  The screencapture png I sent of the Highlights...mov file was from an "ffplay" command (that is part of ffmpeg).  But now when I load into Cinelerra it looks like there is more detail in the cloud formation to the left of the building than what ffplay shows.  Will let GG know exactly where to look and will try not to bother you anymore -- but like you say it is for the good of Cin !!  Thanks.

Début du sujet

I guess this must be part 3!


I read the release notes then updated Cin to 0831 and did some test renders, I also did a test render from 0731 for a comparison. When I opened the render window for ProRes Pro, the default showed as profile 2, but that is maybe how I had it set last time I tried it. ProRes Pro profile 2 and 3, also ProRes_ks Pro profile 3 and the default 4444 all rendered with loss of highlight detail. DNxHR_HQ rendered all the detail as expected. Just to make sure the yellowing that appears in the ProRes Pro output isn't masking the detail I removed as much yellow as I could, but it made no difference to the visible detail.  There is no discernible difference between the 0731 and 0831 renders.



Unfortunately, this is what we suspected the results would be since we made no coding changes.  The Prores option changes were just for better results for users who just take defaults.

Until we can come up with something else to try, the workarounds you have found are all there is.

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