phylsmith2004
@phylsmith2004
Reputable Member
Joined: Dec 3, 2018
Last seen: Feb 26, 2024
Topics: 7 / Replies: 324
Reply
Answer to: FF 3D LUT effect problem

@trueindigo Here is how to use F_lut3d: 1) in the F_lut3d popup dialogue, left mouse click on the word "file" (you will see it is now highlighted...

4 days ago
Reply
Answer to: FF 3D LUT effect problem

@TrueIndigo @andrea_pas F_lut1d and F_lut3d have the parameter "file" where supposedly you can type in a file name and then press apply. Andrea p...

4 days ago
Reply
RE: LOG window

@chapolin The following worked but you must be VERY CAREFUL: 1. make 2 backup copies of your Project file 2. very carefully or YOU COULD LOSE Y...

1 week ago
Reply
Answer to: LOG window

@chapolin My previous suggestion did NOT work so I deleted it. I will experiment some more and maybe Andrew-R has a good solution. It was to File...

1 week ago
Reply
RE: Problem with Colour3way

@dejay Sorry, my backup comment was misleading -- it just means it has been removed from GIT source control. It is quite a lot of work to create n...

2 weeks ago
Reply
RE: Problem with Colour3way

Backing out the mod just indicates it is out of the GIT source control - no new AppImages were created.

2 weeks ago
Reply
Answer to: Problem with Colour3way

Disappointing to have to backout this mod, but reverted Color3way, Histogram, and Overlayframe.h this morning. I think it is so close to working and ...

3 weeks ago
Reply
Answer to: Problem with Colour3way

@DeJay It would be best if you revert to the November AppImage until a solution is found. @andreapaz @IgorBeg I guess we will have to back out...

3 weeks ago
Reply
RE: OpenGL texture limit 0

@jacques-citerici You may also want to check your thumbnail size in Settings->Preferences, Appearance tab or temporarily turn them off just to s...

4 weeks ago
Reply
Answer to: OpenGL texture limit 0

@jacques-citerici Not sure if any of the information I provide is useful, but I am fairly sure that you can continue to work just fine after gettin...

4 weeks ago
Reply
RE: Codec guide by Mozilla

Really thorough and if I could remember all of it, that would be even better.

4 weeks ago
Reply
Answer to: Run h264_nvenc.mp4 via Nvidia GPU in Nvidia Prime mode (GPU offload)

@cinuzer @Andrew_r So i can't reproduce nvenc fail to render for now Interesting, I am at a loss for an explanation. "Failed to open backe...

2 months ago
Forum
Reply
Answer to: Run h264_nvenc.mp4 via Nvidia GPU in Nvidia Prime mode (GPU offload)

@cinuzer @andreapaz Did you build/compile CinGG yourself or are you using an AppImage or one of the package files at: /p> Unfortunately, ...

2 months ago
Forum
Reply
RE: Squences of OpenEXR images and CinGG

They did a really good job of exactly how to use the EXR sequences in CinGG. Being able to download the zip file to see the detail sure would be help...

3 months ago
Reply
RE: Free Fonts website

@andreapaz I already downloaded one. Nice variety.

5 months ago
Page 1 / 23