by PhyllisSmith | Nov 3, 2024 | News & Updates
Several thirdparty libraries have been updated. No issues were encountered in minimal testing and the user will benefit from any improvements added by their developers as applicable to CinGG. Updated libraries include the following: x265 from snapshot 3.517122023 to...
by PhyllisSmith | Sep 30, 2024 | News & Updates
These are the 7 libraries that have been recently updated: Dcraw has been updated to the latest version of 1.478. It was 1.477 of 2016 and has now been updated to the last 2018 version from Dave Coffin. There are at least 50+ additional cameras added, such as the...
by PhyllisSmith | Aug 1, 2024 | News & Updates
Multibit x265 is now the default build for all appimages which only affects encode for x265 so that now the 10-bit and 12-bit x265 render formats will work. The 8-bit render format (h265.mp4) and other h265 formats that exist should continue to work as before. If...
by PhyllisSmith | Jul 22, 2024 | News & Updates
A recent discovery in at least 1 pre-release Operating System Distro is that AppImages may not work because AppImage requires FUSE at a certain level to run on your specific computer. Fuse is not needed by CinGG itself, it is used only by AppImage to expand the...
by PhyllisSmith | Jul 1, 2024 | News & Updates
In this release there are 2 new plugins to include: ChromakeyAvid which is a much improved replacement for ChromakeyHSV; based on Avid pectraMatte. Color Swatch provides an assist to ChromakeyAvid when dragged to the timeline first. The ChromkeyAvid plugin is...
by PhyllisSmith | May 1, 2024 | News & Updates
Testing of FFmpeg 7.0 is still ongoing. If you would like to try an early version, there is an AppImage here that should work on almost any 64-bit distro. CinGG is currently using FFmpeg 6.1. Please notify us of any problems you find so that they can be addressed....
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